Dungeons and Dragons [3.5] Character Generation Tool

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Build Notes
Version Updated By Date Type Notes / Changes
Future James M
Enhancement Future Enhancements / Bug Fixes will go in here
Addition Add Carrying Capacities to ANimals / Companions
Correction Correct Monk Weapons with Flurry Attacks
Addition Add Bloodlines
1.66 James M 04/19/2005 Addition Added Animal Companion Calculations for Druid / Ranger (There you go Jeff)
Correction Corrected Calculation flaws when calculating Animals
1.65 James M 04/14/2005 Correction Added URL Links for Email and Website
Correction Added some accidentaly deleted formulas back
Correction Resolved Archery Feat inconsistencies
1.64 James M 04/05/2005 Correction Accidentaly Removed Bonus Speed Calculation for Non-Monk Characters, should calculate base speed properly, and work with armor properly
1.63 James M 04/05/2005 Addition Started adding complete divine feats
Correction Minor Miscalculation in some old lookup fields, was not pulling all cross class skills for rangers after adding new classes
Correction Adjusted Value and Weight of Thieves tools (including masterwork ones)
Addition Added Weight Override for Weapons, Armor, and Ammunition
Addition Added Weight Override for Standard Equipment
Removal Major changes to sheet disables compatibility with importing from old versions, removed import function
Addition Added pure numbers to the enchantment list to add to importing
Correction Changed the weights of Warhammers, heavy crossbows, and bolts
Addition Completed adding base feats from Complete Divine (Epic feats are coming)
1.62 James M 03/10/2005 Correction Changed method of determing bonus feats based upon class. Calculations work now for some unusual prestige classes
Correction Changed method of determing ac bonuses for classes which do not receive bonuses due to stats
Addition Added the following prestige classes: Evangelist, Geomancer, Holy Liberator, Hospitalier, Pious templar, Rainbow servant, Sacred Exorcist
Addition Added the following prestige classes: Sacred fist, Seeker of the Misty Isle, Shining Blade of Hieroneous, Stormlord, Temple Raider of Olidammara
Addition Added the following prestige classes: Ur-Priest, Void Disciple, War Priest
1.61 James M 03/07/2005 Correction Corrected Minor Weapon calculations (Adding weapon element bonuses to damage)
Correction Enhancement Bonuses being miscalulated in references
Addition Added +9 and +10 enhancement modifiers
Correction Moving some of the references caused some name linkes to become unlinked.
Addition Added Consecrated Harrier, Comntemplative, Entropomancer, Evangelist, Divine Oracle, Divine Crusader
1.60 James M 03/06/2005 Addition Added Importing old sheet functionality (Beta use at own risk)
Correction Minor Calculations
Addition Added Radiant Servant of Pelor prestige class (Complete Divine)
Addition Added Favored Soul Core Class (Complete Divine)
Addition Added Shugenja Core class (Complete Divine)
Correction MAjor Modifications to the Spell calcuations which appear on the sheet
Removal Removed Classes / Manuals which no information is available for
Addition Added Spirit Shaman core class (Complete Divine)
Addition Added Black Flame Zealot prestige class (Complete Divine)
Addition Added Blighter prestige class (Complete Divine)
Addition Added Church Inquisitor (Complete Divine)
1.55 James M 03/16/2004 Correction Added the Extra Attack for Speed Missile Weapons
Addition Added the 3.5 Weapon Enhancements
Correction Corrected + modifiers on some Enchantments
Addition Added the Arms and Equipment Guide Weapon Enchantments
1.54 James M 03/07/2004 Correction Corrected the Calculations for Monk Bonus Speed (Now adds the flat speed bonus).
Addition Added Arctic Subraces
03/08/2004 Addition Added Desert Subraces
Addition Added Jungle Subraces
03/09/2004 Additition Added Variant Races
03/10/2004 Addition Added Paragon Classes
Addition Added Barbarian Variant: Totem Barbarians
Addition Added Bardic Sage
1.53 James M 03/05/2004 Addition Horray just recieved the Unearthed Arcana (now to add variants)
Addition Added Aquatic Races
1.52 James M 02/20/2004 Correction Corrected the perform Skills, now calculates attribute bonuses correctly.
1.51 James M 02/19/2004 Correction Corrected the Damage Calculations for Material Type Penalties
1.50 James M 02/11/2004 Correction Corrected Divine Grace, Now starts at the correct level.
1.49 James M 02/08/2004 Addition Added the class skills provided to the Dwarven Defender prestige class
Correction Combined all classes which support the Trap Sense ability (Barbarian, Rogue Dwarven Defender) so it auto-calculates
Addition Added the class skills provided to the Eldritch Knight prestige class
Addition Added the class skills provided to the Hierophant prestige class
Addition Added the class skills provided to the Horizon Walker prestige class
Correction Corrected the weight calculations for Ammunition (Added formulas instead of 0)
Addition Added Extra attack at max bonus for a weapon of Speed
Addition Added the class skills provided to the Loremaster prestige class
Correction Compacted the class skills provided to the Rogue class (Special Abilities)
Addition Added the class skills provided to the Shadowdancer prestige class
Addition Added the class skills provided to the Thaumaturgist prestige class
Completion Complete Future Enhancement to add Prestige Classes from the DMG.
1.48 James M 02/07/2004 Addition Added the class skills provided to the Blackguard prestige class
Addition Added the class skills provided to the Dragon Disciple prestige class
1.47 James M 02/06/2004 Bug Resolution Removed shield penalties for non-tower shields
Bug Resolution Added in missing weapon type names for Secondary and tertiary weapons
Correction Compacted the class skills provided to the Arcane Archer prestige class
Correction Compacted the class skills provided to the Arcane Trickster prestige class
Correction Compacted the class skills provided to the Archmage prestige class
Addition Added the class skills to the Assassin prestige class
Addition Added multiple class improved uncanny dodge abilities
Correction Added new improved uncanny dodge calculations to Barbarian class
Correction Added new improved uncanny dodge calculations to Rogue class
1.46 James M 02/03/2004 Correction Corrected Tower shield calculations
Addition Added Tower Shield Penalty to attacks if used
1.45 James M 2/3/2004 Addition Added Additional Paladin Mount Bonuses (Bonus Speed)
Addition Seperated speeds to allow for speed calculation bonuses
1.44 James M 2/2/2004
Added Feat Validation for Animal Companions (Now Calcs saving throws better)
Added Feat Validation for Animal Companions (Now Calcs bonus hit points due to toughness).
Recalculated Average hp for animals using the Guidelines in the MM
Added Calculation for Weapon Focus feats for Attacks
Corrected Saving Throws for Dire Animals (Now categorized as !Animal (Fort, Ref, Will) they have good saves for all
Added Multiple Toughness Feat calculations into Animal COmpanions (Check out the Dire Shark!)
Completed Adding in Normal Animals
Completed Adding in the Dire Animals
1.43 James M 1/30/2004 Added Damage Reduction based upon Adamantite Armor
Added Damage Reduction based upon Race
Corrected minor bugs in the display of Spell Resistance
Changed Wilderness Lore Animal skill to Survival
Added Some feats to Animals
Corrected Skill bonuses for animals
1.42 James M 1/28/2004 Corrected Minor bugs due to adding of additional lines to the character sheet
Major Revision to two-weapon fighting, now calculates properly for 3.5
Reset some lookups to all books
Corrected Adamantite Calculations in the sheet
Removed Masterwork Adamantite from Armor / Weapons
Removed Masterwork Mithril from Armor / Weapons
Added Special Materials to Ammunition (Arrows and Bolts Only)
Added Special Materials to Armor / Weapons
1.41 James M 1/26/2004 Added PC/NPC Starting Money Amounts and Calculation
Removed Duplicate Dwareven Waraxe entry
1.40 James M 1/20/2004 Completed adding Epic Feats / Validation does not work for some
Corrected some Incorrect Feat validation
Added House Rule Validation
Added Carrying Capacity House Rule
Added Medium Armor Removed Penalty House Rule
1.39 James M 1/16/2004 Corrected the Great Cleave Feat calculation
1.38 James M 12/23/2003 Added Sleight of Hand to Trained Skill List
1.37 James M 10/8/2003 Compacted the Paladin class bonuses
Compacted the Bard class bonuses
Compacted the Barbarian class bonuses
Upgraded the Fighter class bonuses
1.36 James M 10/7/2003 Added Force Shield Ring to add to Touch Armor Classes
1.35 James M 10/6/2003 Corrected Sense Motive Attribute mod (Changed from INT to WIS)
Corrected Description for Wings of Flying (Removed 20' Wingspan)
1.34 James M 10/1/2003 Corrected Familiar Skill / Save / HP bonuses
1.33 James M 10/1/2003 Added Automatic Hobby Skills to the worksheet
1.32 James M 9/30/2003 Added Movement Bonuses to Jump
Added Turning Bonuses for Knowledge (Religion)
Added Bardic Knowledge Check bonus to character class stats
Added Bardic Knowledge bonus from Knowledge (History)
Added Determinations of Synergy bonuses
Added Comments to all the Skills showing calculated and manual bonuses
1.31 James M 9/29/2003 Added and updated Synergy bonuses for Skills
1.30 James M 9/27/2003 Added Feat Validation Lookup (Will check to make sure you have the correct pre-requisites for the feats
Added more feat lookups to the feats page
Almost completed feat lookups
Added Flurry of blows text field below open hand damage for Monks
Added Extra Equipment sheets to both Standard Equipment and Misc / Magic Equipment (5th Printed Page is hidden)
1.26 James M 9/26/2003 Added Players Handbook [3.5] feats
Corrected and removed duplicate feats
Migrated Feat lookups to the Feats page
1.24 James M 9/24/2003 Corrected Calculations for Monk Touch AC
Added some Prestige classes
Removed Excess Prestige classes
Corrected Swim Penalties (Now only includes Armor/Encumberance weight check penalties X2)
1.23 James M 9/12/2003 Added some NPC Classes
Added a few prestige classes (incomplete)
1.22 James M 9/5/2003 Corrected the Effective Character Level for Minotaur
Corrected the errors occuring in Animal Companions
1.21 James M 8/31/2003 Corrected prices in the Dungeon Masters Guide
Corrected a Few bugs in the print out display
1.18 James M 7/29/2003 Added More Creatures
1.16 James M 7/27/2003 Added New Creatures
1.15 James M 7/23/2003 Started Conversion to 3.5
1.14 James M 7/14/2003 Added Grapple Bonuses to the header of the sheet
Added Grapple Bonuses to the Statistics Block Sheet
1.13 James M 7/14/2003 Updated a few items from the Arms and Equipment Guides
Corrected a few minor bugs with the Stat Block
1.12 James M 7/14/2003 Added a Statistics Block Section to Generate StatBlocks for NPCs easily
1.11 James M 7/9/2003 Sorted Weapon Listing (So people could easily find weapons from the Arms and Equipment Guide)
1.10 James M 7/7/2003 fixed Incorrect Calculation of Bonus Saving Throws
1.09 James M 6/11/2003 Added Toughness (House) Feat (+1 HP / HD/Level)
1.08 James M 5/27/2003 Added Functionality to Allow different HD types (Different Companions (Oozes)
Added Dire Animals (Monster Manual & Masters of the Wild)
Added Legendary Animals (Masters of the Wild)
Added Maximum Possible Hitpoints to Companions listing
1.07 James M 5/26/2003 Added Quiver of Elhona to the Containers List
1.06 James M 5/6/2003 Darkwood Items are now considered Masterwork
1.05 James M 5/5/2003 Partially Added Epic Feats (No Pre-requisites Calculated Yet)
Corrected Mithril
Added Additional Ammo Types (Magic Arrows)
1.04 James M 4/21/2003 Corrected Whirlwind Attack (Now works if the requirements are met)
Corrected Equipment Dropdowns (Now Starts at the top of the list)
1.03 James M 4/18/2003 Added Equipment from the Arms and Equipment Guide
Categorized the items available into sections
Corrected Incorrect Entries within Tables
Seperated Magic Items from Common Items
Modified Mithril Armors to make it believe that it is Light Armor (House Rule)
1.02 James M 1/19/2003 Added rings to the equipment lists
1.01 James M 1/18/2003 Changed the Skill buy formula's to work properly. (was not adding additional points for lower scores)
Added Personal House rule strength Modifiers (Strength = Strength +2 for carrying capacity)
Added Wondrous Items from the DMG and Spells and Spellcraft Manual
Added additional knowledge Skills (Creature types eg. Outsiders, Humanoids, etc…)
Beta 7 Steve E 8/24/2001 NPC class lookup lists from the Dungeon Master's Guide.
Feat List validation. (Will show "Invalid Feat" if you do not meet requirements).
Magic of Faerun Classes entered.
Magic of Faerun Class Feat Lists entered.
Fixed small creature's Monk speed.
Beta 6 Steve E 6/20/2001 Initiative Modifier and "Concentration" both added to the Quicksheet.
AltPrint sheet was doing weird things with the Trained skills. Fixed.
Auto-Feat Lookups now showing "Title", followed by "Feat"
Chris Gallant was kind enough to send me a "correction list"; Sword & Fist errata now officially entered.
Diety is now properly spelled throughout the sheet (save for this one- had you going for a moment, eh?)
Feats from Monte Cook's Book of Eldritch Might entered.
Skill Cross-Class Override now shows all possible skills, not just non-exclusive skills.
Swim Check Penalty now only based on weight carried penalty, not armor penalty plus weight penalty.
Synergy bonuses from the PsiHB entered.
Those classes with weird Craft / Knowledge skills will now automatically have them, without needing to override.
Note: for domains which give "Class" abilities to certain skills: you'll still need to override those.
Those weapons that don't do damage (such as the Net) have been corrected to not show "FALSE special".
Beta 5 Steve E 6/15/2001 Tome & Blood entries (note: using new Bladesinger from errata. http://www.wizards.com/dnd/article.asp?x=dnd/we/we20010713a)
Forgotten Realms: Base races (pages 9-21)
Forgotten Realms: Prestige Classes (pages 40-53)
Forgotten Realms: Equipment (pages 95-97)
Psionics Handbook: Class Lists

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